﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SStuff.MetaEffects.Model
{
    public class float2
    {
        public const float2 Default = null;

        public float x { get; set; }
        public float y { get; set; }

        public float2(float value)
        {

        }
        public float2(float x, float y)
        {
        }

        public static float2 operator + (float2 left, float2 right)
        {
            return null;
        }
        public static float2 operator -(float2 left, float2 right)
        {
            return null;
        }

        public static float2 operator +(float2 left, float right)
        {
            return null;
        }
        public static float2 operator -(float2 left, float right)
        {
            return null;
        }

        public static float2 operator *(float2 left, float right)
        {
            return null;
        }

        public static float2 operator *(float left, float2 right)
        {
            return null;
        }

        public static float2 operator *(float2 left, float2 right)
        {
            return null;
        }

        public static float2 operator /(float2 left, float right)
        {
            return null;
        }

        public static float2 operator /(float left, float2 right)
        {
            return null;
        }

        public static float2 operator /(float2 left, float2 right)
        {
            return null;
        }
       
    }
}
